

Information about the project’s unit of measurement is included when scene objects are exported as.A scripting method for acquiring the current V-Ray plugin version implemented.This greatly improves the process of choosing the correct radius for the caustic photons emission A photon emission disk is now displayed for all custom Sun light sources in the scene.An issue preventing Scatter from updating the guests placement when switching between density textures is resolved.Changing irrelevant texture mapping parameters of an object no longer causes interactive rendering updates.Changes to the UVW transformation of a Scatter host object now correctly affect the Scatter’s density texture placement.This avoids artifacts caused by overlapping faces when the decal is snapped to the surface of another mesh on creation Decal widgets are now automatically created with an offset in the direction of the projector base.

It contains shortcuts for the GPU Device Select, V-Ray Denoiser and the VRMesh Viewer standalone applications


The method is enabled by default for both new and old projects This is a new method for adapting the render bucket size for optimal utilization.
